The Xbox One Console: What We Know

In late May, Microsoft introduced their next-generation video game system to the public, the Xbox One; however, this new Xbox One console doesn’t come without controversy. One issue is that the system must connect to the internet at least once every 24 hours or else it stops working. Another issue is that it requires each game to be individually licensed to the person who first bought the game — effectively doing away with the used game market for the new Xbox.


Sony took advantage of the strong pushback from the hardcore gaming community against Microsoft’s DRM policies by poking fun at Redmond during their E3 presentation for the PlayStation 4. It will be interesting to see how the battle between these two giants plays itself out over the next few years against the backdrop of the growing market share for mobile gaming.

Xbox One Hopes Lie with the New Kinect?

Considering the huge popularity garnered by the Nintendo Wii among casual gamers in the previous video game generation, it is safe the assume the ultimate hopes for the success of the Xbox One console rest with the superior functionality provided by the new version of Microsoft’s Kinect motion sensor. The new Kinect includes the ability to easily control your entire entertainment center with voice recognition and Microsoft hopes the One becomes the heart of any home entertainment system. It really is the one advantage it holds over the PS4.

Additionally, the Xbox One can play BluRay discs, functionality never provided by the Xbox 360. When comparing the Xbox One with the PlayStation 4, it’s safe to call each machine’s game playing ability a wash, with Microsoft offering a superior motion sensing unit, and Sony providing better DRM licensing options and a cheaper price (by $100).

The hardcore game playing market appears to be staunchly behind the PlayStation 4. Because of Microsoft’s draconian policies towards used games and the fact that a constant internet connection is required (a good time for an internet speed test), the casual gamer, attracted by the new Kinect coupled with better options for home entertainment center control, remain the best hope for the success of the
Xbox One.